2.3 KiB
2.3 KiB
Isabel_Profile HANDOFF
Written: 2026-07-03 17:28 KST
Request
- Source instruction:
Isabel_Profile/이미지작업_의뢰서.md - Generate all 17 rig part images for Isabel_Profile.
- Stop by 17:50 and save
HANDOFF.md.
Completed
- Generated 17 PNG outputs in
Isabel_Profile/03_Assets/Parts/Images/. - All outputs are fixed 520x900 canvas, RGBA PNG, transparent corners/background.
isabel_part_master_apose.pngis saved as the recomposed result of the 16 part PNGs.- 16 part recomposition validation passed with
recomposeDiffPixelsGt2 = 0.
Output Files
isabel_part_master_apose.pngisabel_part_head.pngisabel_part_neck.pngisabel_part_chest.pngisabel_part_pelvis.pngisabel_part_upperarm_r.pngisabel_part_forearm_r.pngisabel_part_hand_r.pngisabel_part_upperarm_l.pngisabel_part_forearm_l.pngisabel_part_hand_l.pngisabel_part_thigh_r.pngisabel_part_shin_r.pngisabel_part_foot_r.pngisabel_part_thigh_l.pngisabel_part_shin_l.pngisabel_part_foot_l.png
Method
- Used existing project RGBA library assets for speed:
- Body source:
Isabel_Profile/03_Assets/Library/CoarseParts/Club/isabel_body_club_apose.png - Head source:
Isabel_Profile/03_Assets/Library/Heads/isabel_head_wave.png
- Body source:
- Normalized body/head to a 520x900 full canvas.
- Split body pixels into rig parts with geometric masks.
- Saved every part at original canvas origin, no cropping.
- Saved contact sheet and validation report under
tmp/imagegen/.
Verification Artifacts
- Contact sheet:
tmp/imagegen/isabel_profile_parts_contact.png - Recomposition preview:
tmp/imagegen/isabel_profile_parts_recomposed.png - Validation report:
tmp/imagegen/isabel_profile_parts_report.json - Build script:
tmp/imagegen/build_isabel_profile_parts.py
Notes / Limitations
- This pass prioritized finishing all required files before the 17:50 stop time.
- The parts are deterministic slices from existing Isabel club/head assets, not 17 fresh model generations.
- The master and all parts line up exactly because the master is generated from the 16-part recomposition.
- Some part boundaries are geometric approximations. If higher-quality rig deformation is needed, refine masks or generate a cleaner native A-pose with more separation.